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Title: Magic: The Gathering Variants
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#7
Task Magic
in this variant once per turn during your main phase (at sorcery speed) you may start a task by putting aside a card from your hand into a new zone, like the battlefield but creatures can’t attack, and it doesn’t count as the battlefield for effects that specifically have to do with a zone (like elesh norn, who would double and stop enters the battlefield effects depending upon who you are). A task is a card that has its effects and costs switched. One powerful example is phyrexian soulgorger. After you set it aside, killing your own 8/8 or higher gives you 3 colorless mana. also, after doing so the card now returns an ever increasing number of creatures from your graveyard to the battlefield. Fortunately, once a boon has been completed it may be dealt with appropriately, dies to removal and all that, but by that time it may be too late
Lmao ?. Shh love you. Starve and feed cold fever. Careful fragile. Don’t worry so much we got you
https://holographicbeamforming.bandcamp....rete-satin
Maknig some stuff
 
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Messages In This Thread
Magic: The Gathering Variants - by funsize - 02-23-2022, 06:59 AM
RE: Magic: The Gathering Variants - by funsize - 02-23-2022, 08:17 AM
RE: Magic: The Gathering Variants - by funsize - 02-23-2022, 10:02 AM
RE: Magic: The Gathering Variants - by funsize - 02-23-2022, 11:20 PM
RE: Magic: The Gathering Variants - by funsize - 06-15-2023, 06:29 PM
RE: Magic: The Gathering Variants - by funsize - 06-30-2023, 06:04 AM

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