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Title: Cyberpunk
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#11
It's been a while since I've had access to my terminal. I thought up the rudiments for a story set in a near-utopia, where a man recreates a lost loved one as a highly complex chat bot. He built this flatline-esque construct to give himself closure, but he ends up revisiting it over and over simply to relive the grief and pain of what happened. The story would hold a (likely uninspired) critique of the 'Ship of Theseus' thought experiment, proposing that regardless of the ship's originality the true ship is the ship that sails, that undergoes change - ergo, the man's perfect copy of his beloved is rooted in a single snapshot of their mind, making them a beached ship with no way forward. His dead loved one, while gone, was the only true version of themselves. His pain comes with the desire to cling to a duplicate of a ship that has already sailed.

It's a bit messy, needs some refinement and some reworking but the fundamentals are there.

As a bonus, this is a vest I've been working on. this is only a mockup, everything is subject to change.


[Image: back-mock.png]


[Image: front-mock.png]
tik tik tik tiktiktiktik... da dum... DA DUM...

YOOOOOOOOOO
 
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#12
I like the story framework. I like that it has to do  with the follies of resurrection, but the main conflict comes from the resurrecter's internal flaws rather than a flaw with the resurrection process itself. I also feel like setting it in a near-utopia could be a nice contrast between the world and the main character. Something like even though almost everyone's needs are met he's still this pocket of suffering in an otherwise near perfect world; idk I'm not a writer.
I'll definitely be checking it out if you release it.

Cool vest design. I think it'd also be a pretty cool plate carrier design, too.
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#13
(11-24-2021, 03:45 PM)CadaverAssembly Wrote: I like the story framework. I like that it has to do  with the follies of resurrection, but the main conflict comes from the resurrecter's internal flaws rather than a flaw with the resurrection process itself. I also feel like setting it in a near-utopia could be a nice contrast between the world and the main character. Something like even though almost everyone's needs are met he's still this pocket of suffering in an otherwise near perfect world; idk I'm not a writer.
I'll definitely be checking it out if you release it.

Cool vest design. I think it'd also be a pretty cool plate carrier design, too.

Sound praise, thank you. And yes, I thought the dissonance of suffering in a world constructed to erase that experience would be interesting. Plays into those themes of isolation and loneliness in grief.

Could look fun on a plate carrier. Less space to work with, but it'd play right into a militant space pirate aesthetic or some shit.


[Image: breakingpoint.png]
tik tik tik tiktiktiktik... da dum... DA DUM...

YOOOOOOOOOO
 
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